# What does Volt Games use?

Volt Games (voltgames.io) shows public evidence of 11 tools, according to runsonwhat (last checked 2026-11-05).

- Industry: Video Games
- Size: 11–50 employees
- Based in: Portugal
- Founded: 2020
- LinkedIn: https://www.linkedin.com/company/volt-games

## Edge & Hosting

| Tool | Category | Evidence | Since |
|---|---|---|---|
| [NS1](https://www.runsonwhat.com/reverse/ns1) | DNS | DNS records |  |
| [Netlify](https://www.runsonwhat.com/reverse/netlify) | Hosting & Cloud | Website code |  |

## Application

| Tool | Category | Evidence | Since |
|---|---|---|---|
| [React](https://www.runsonwhat.com/reverse/react) | Frontend | Website code |  |
| [Gatsby](https://www.runsonwhat.com/reverse/gatsby) | Frontend | Website code |  |

## Data & Observability

| Tool | Category | Evidence | Since |
|---|---|---|---|
| [Google Analytics](https://www.runsonwhat.com/reverse/ga) | Analytics | Website code |  |

## Go-to-market

| Tool | Category | Evidence | Since |
|---|---|---|---|
| [Google Ad Manager](https://www.runsonwhat.com/reverse/google-ad-manager) | Ads & Pixels | Website config |  |
| [Criteo](https://www.runsonwhat.com/reverse/criteo) | Ads & Pixels | Website config |  |
| [Magnite](https://www.runsonwhat.com/reverse/magnite) | Ads & Pixels | Website config |  |
| [PubMatic](https://www.runsonwhat.com/reverse/pubmatic) | Ads & Pixels | Website config |  |
| [Sharethrough](https://www.runsonwhat.com/reverse/sharethrough) | Ads & Pixels | Website config |  |

## Company Ops

| Tool | Category | Evidence | Since |
|---|---|---|---|
| [Google Workspace](https://www.runsonwhat.com/reverse/google-workspace) | Workspace | Email records, Website code |  |

## FAQ

### What tools does Volt Games use?

As of November 2026, runsonwhat has found 11 tools at Volt Games (voltgames.io) in public records. Edge & Hosting: NS1 and Netlify. Application: React and Gatsby. Data & Observability: Google Analytics. Go-to-market: Google Ad Manager, Criteo and Magnite. Company Ops: Google Workspace. Last checked November 5, 2026.

### What cloud does Volt Games run on?

Volt Games uses Netlify for hosting and cloud infrastructure, according to runsonwhat (November 2026). runsonwhat found Netlify through Netlify code on voltgames.io. Netlify is used by 12,299 companies runsonwhat tracks.

### What email provider does Volt Games use?

Volt Games uses Google Workspace for email and office software, according to runsonwhat (November 2026). runsonwhat found Google Workspace through email records that authorize Google Workspace and code on voltgames.io. Google Workspace is used by 418,068 companies runsonwhat tracks.

### What analytics tools does Volt Games use?

Volt Games uses Google Analytics for analytics, according to runsonwhat (November 2026). runsonwhat found Google Analytics through Google Analytics code on voltgames.io. Google Analytics is used by 903,759 companies runsonwhat tracks.

### Does Volt Games use React?

Yes. runsonwhat found React at Volt Games through React code on voltgames.io. React is a Frontend tool used by 124,165 companies runsonwhat tracks.

### Which companies have a tech stack similar to Volt Games's?

The companies with the stacks most like Volt Games' are Fenix Funeral, Subscribe Pro, Schiff Vitamins and Wegetfinancing, according to runsonwhat (November 2026). Each shares 2 to 4 tools with Volt Games, and rare tools count for more than common ones like Google Workspace, so the match reflects real stack choices.

### How does runsonwhat know what Volt Games uses?

runsonwhat reads public records only. Of the 11 tools at Volt Games, 5 were found through website configuration files, 4 through code on voltgames.io, 1 through email records and 1 through DNS records. A tool is listed only when a direct record backs it up; DNS is rechecked weekly and voltgames.io about monthly.


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Source: runsonwhat, https://www.runsonwhat.com/company/voltgames.io (updated November 2026). Counts are companies with direct public evidence of the tool (DNS records, certificates, website code, a real-browser crawl, subprocessor lists), so they are lower bounds. Methodology: https://www.runsonwhat.com/methodology.
